Hi,

ok I fixed it. The only way I found to load bitmap data from an external
child swf was to:
- put an extra clip in the childswf connected to an AS2 clip which attached
a specified bitmap from its own library
- load the childclip, attach the extra clip to it, have it attach the bitmap
data and draw it on another movieclip, which is in turn drawn on a bitmap
created in my main movie.

for crying outloud there has to be an easier way right?

greetz
JC
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