Hi, ok I fixed it. The only way I found to load bitmap data from an external child swf was to: - put an extra clip in the childswf connected to an AS2 clip which attached a specified bitmap from its own library - load the childclip, attach the extra clip to it, have it attach the bitmap data and draw it on another movieclip, which is in turn drawn on a bitmap created in my main movie.
for crying outloud there has to be an easier way right? greetz JC _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

