You could also use random(500), but is deprecated -
http://www.adobe.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary630.html



- how do i do to define the x and y position of each mc separately?

I don't get it.. what do you want to do here?


   Leandro Ferreira

On 1/16/08, Bob Leisle <[EMAIL PROTECTED]> wrote:
>
> Hi Pedro,
>
> Try this instead:
>
> Math.random()*500;
>
> Here's a simplistic but clear tutorial on the subject:
> http://animation.about.com/od/flashanimationtutorials/ss/mathrandom.htm
>
> hth,
> Bob
>
> Pedro Kostelec wrote:
> > Hello
> > i got this code:
> >
> > this.createEmptyMovieClip("canvas",this.getNextHighestDepth());
> //creates an
> > empty MC in which i attach 2 textMCs
> > canvas._x = random500;//should place the MCs to a random position when
> they
> > load but it doesn't work?!?-----------------------------What is wrong
> here?
> > canvas._y = random100;
> >
> > attachMovieInterval = setInterval(attachMovies, 200);//set interval for
> > green mc reload
> >
> > function attachMovies() {
> >     for (var i = 0; i<2; i++) {
> >         canvas.attachMovie("code","code"+i,this.getNextHighestDepth());
> >         canvas.code1._x = random500;
> >         canvas.code1._y = random100;
> >         canvas.code2._x = Stage.width/2;
> >         canvas.code2._x = Stage.height/2;//how do i do to define the x
> and y
> > position of each mc separately?
> >     }
> > }
> >
> > sorry for writing it so briefly. My keyboard doesn't work well and i
> cannot
> > type a lot
> > ---------------------------------------------------------
> >
> >
>
> --
> Thanks,
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Bob Leisle
> Headsprout Software & Engineering
> http://www.headsprout.com
> Where kids learn to read!
>
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