doh - thats the function that I use before I try and draw an object - same
point tho

On Fri, Feb 29, 2008 at 1:05 AM, Jason Van Cleave <[EMAIL PROTECTED]>
wrote:

> 1. check out describetype
>
> http://livedocs.adobe.com/flex/201/langref/flash/utils/package.html#describeType()<http://livedocs.adobe.com/flex/201/langref/flash/utils/package.html#describeType%28%29>
>
> 3. check for a width and height property of the bitmapdata to be greater
> than 0 before using it
>
> Heres a function i use but i also check if its too big to display
>
> private function isValid(disp:DisplayObject):Boolean
>         {
>             var isValid:Boolean=false;
>             if(disp.width>0 && disp.width<2880 && disp.height>0 &&
> disp.height<2880)
>             {
>                 isValid=true;
>             }
>             trace(this, "isValid", isValid);
>             return isValid;
>
>         }
>
>
>
> On Thu, Feb 28, 2008 at 1:00 PM, Stuart (FunkDaWeb) <[EMAIL PROTECTED]>
> wrote:
>
> > 1 - In AS3 is it possible to add a class to a dynamically loaded image?
> > (like right clicking and viewing properties if it was in the library) If so
> > can anyone point me to an example of how to go about it?
> >
> > 2 - Is there a simple way to convert text to a shape (break apart) using
> > actionscript? (not using double break apart in flash)
> >
> > 3 - Does anyone have an idea how to fix this error... ArgumentError:
> > Error #2015: Invalid BitmapData.
> >
> > Yours
> > Stuart Moir
> > _______________________________________________
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
>
>
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