You can do anything you want in C++. Read the JSFL docs on how to use C++ to do more complex JSFL stuff.

Hopefully, the time and cost it takes to research it, write the C++, debug and deploy your solution will be less than the time and cost savings of importing a Font into a Flash library. If you can sense the sarcasm, you're dead on. ;)

On the other hand, it might be possible to alter an already existing Font symbol in the Library. You might want to look into that. The history panel is your friend and so are the JSFL docs.



Leon wrote:
And no others way?
Ex: A low-level extension for flash that extends JSFL ?

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