I am going to be getting key events that sum up a degree of rotation. ie. 3, 0, 1, ^ = 301 degrees (well, I get keCodes that I need to translate back into their corresponding numbers)
So I was thinking I have an array that I push the values (keyCode) into... when I get a delimiter, I then combine the digits before the delimiter numbOne *= 100; numbTwo *= 10; numbThree = thirdDigitIfExists; totalNumber = numbOne + numbTwo + numbThree; And then set the rotation, clear the array out, and then wait for more keyCodes to pour in. I'm a little worried about the speed of execution, as I could get tons of sets of keyCodes and this needs to be as accurate as possible. I could use a wrapper and use serial data sent in, but i want to avoid a 3rd party wrapper. I imagine that the approach I've outlined above shouldn't be too terribly slow, but wondering if there might be a way that would be quicker execution-wise knowing I'll be getting sets of keyCodes to implement into a rotational number (0-359). Eric _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders