Not too sure - I have not needed to do this since my AS2 days. But I am sure there might be some kind of workaround.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ali Drongo Sent: 16 June 2008 10:51 To: Flash Coders List Subject: Re: [Flashcoders] Insert breakpoints and run debuggerwithoutFlashCS3? - not an automatic reply.. Hey Karim, thanks for your tip. Will this work in AS3 too? Thanks, Ali On 16 Jun 2008, at 10:45, Karim Beyrouti wrote: > Hmmm... so, here is a little trick I used to use. In the _root of > your movie, make a global function like; > > > _global.breakPoint = function (){ > var setBreakPointHere = null; > } > > And send a break point ( using the IDE at: setBreakPointHere ); > > Then simply call that function wherever you want to break, and step > through your code. Also, another little trick for intervals/ > onEnterFrame loops, is to use a low frame rate / high interval to > better see what is happening in your code. > > Hope this helps.. > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders