I have a class that extends Sprite. When the x value of the Class is changed I want to know so I can change another value.
So I tried override public function set x(n:Number) { super.x=n; //added functionality would happen here } but I get "Incompatible override" So I could build a setX method but this wouldn't prevent Class.x from being directly changed public function setX(n:Number) { x=n; //added functionality would happen here } Any suggestions? _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders