If you're using AS3, everything in your library that's set to export for Actionscript will have a unique Class which you need to call to instantiate it. Use getDefinitionByName to turn a randomly selected string into a class definitiion and then call it.
Example: If your library has 50 objects and their named: Card1, Card2, Card3 and so on. var cardName:String = "Card"+String(1 + uint(Math.random()*49)); var cardClass:Object = getDefinitionByName(cardName) as Object var card:Sprite = new cardClass(); The last line you can substitue your classes and parameters. Then run this code 7 times. 2008/6/30 Bassam M <[EMAIL PROTECTED]>: > Hi > > I'm trying to make game in this game I have 50 movie clip in the library > I want when I click on one button call draw i want to show 7 of this movie > clips on the stage but i want to select randomly 7 of 50 or more or once i > click draw i want to draw one card by one random > can anyone help me please how to do it > > Tank you > Bassam > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Random Lines 3D My online portfolio www.therandomlines.com _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders