Do you even need to cast as Bitmap? can't you just do container.forceSmoothing = true; ? Oops - that might be AS2.
On Tue, Jul 22, 2008 at 12:59 PM, Matt S. <[EMAIL PROTECTED]> wrote: > smoothing. Cast the image as a Bitmap and apply smoothing, and you'll > be able to resize without image degradation. > > function loadTheImage(iMG):void { > url = "uploads/"+iMG+".jpg"; > var request:URLRequest = new URLRequest(url); > var loader:Loader = new Loader(); > loader.load(request); > loader.contentLoaderInfo.addEventListener(Event.COMPLETE, > onThumbLoad); > loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, > preLoader); > > } > > function onThumbLoad(e:Event):void { > //"cast" the loaded content as Bitmap > var b:Bitmap; > b = e.target.content as Bitmap; > b.smoothing = true; > > this.img_mc.addChild(b); > } > > .m > > > On Tue, Jul 22, 2008 at 12:40 PM, Lehr, Theodore M (N-SGIS) > <[EMAIL PROTECTED]> wrote: > > I have a small movie where I am importing images and dynamically > > resizing them - the problem is that when it is shrunken - it gets really > > pixellated - I am using jpegs - is there a way to make it so they look > > better - maybe import a different type of image ????? > > > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders