I am currently in the midst of developing a large e-learning program. The program includes many large files of graphics and animations (mostly by bitmaps) that are loaded when required. To minimize waiting time, once these assets are loaded into designated sprites or movieclips they are either shown or hidden by (visible=true/false), i.e., if the user goes to the same part of the e-learning program, the asset use (asset.visible=true). My question: is there a practical limit on Flash 9 system memory where the program starts to perform sluggishly. And is such limit would be based on the RAM or cache size. Thank you, Daniel Abramovich
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