Any ideas? How to flip a bitmap and preserve alpha?
Elia
----- Original Message -----
From: "Elia Morling" <[EMAIL PROTECTED]>
To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
Sent: Tuesday, October 14, 2008 12:08 PM
Subject: [Flashcoders] Flip BitmapData with Alpha
How do I preserve alpha when flipping a bitmapdata? This is what I use
now.
public static function flipHorizontal(source:BitmapData):BitmapData{
var m:Matrix = new Matrix();
m.a=-1;
m.tx=source.width;
var bmd:BitmapData = new BitmapData(source.width, source.height,
source.transparent);
bmd.draw(source, m);
return bmd;
}
Thanks
Elia _______________________________________________
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