Hello,

may I please rephrase my question,
maybe someone will have a hint for me?

By my PlayingCard objects I'd like to
dispatch 2 events: Event.CHANGE
and MouseEvent.CLICK

I do it because in my game you can
drag cards, but also you can select
them from a list and click a button.
So I could use same handler functions.

My problem with the MouseEvent.CLICK
is however that I receive it twice -
1 event comes from the PlayingCard
and another one seems to be dispatched
automatically.

Is there please a way to prevent the
latter event from being sent?

Thank you
Alex
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