"...args" and "... args" are both acceptable, it's simply a style of
preference.
What I'm doing is writing a "DateTime" class that you can use in place of
any Date class.  The reason I'm writing the DateTime class is to add
additional functionality that is not currently in the Date class, like
support for Timezones.

It's not yet available for production, but I'm working on it.

On Fri, Jan 9, 2009 at 4:17 PM, Joel Stransky <stranskydes...@gmail.com>wrote:

> I'm curious to hear a little more about what you guys are trying to do.
>
> Nate, I noticed in your class file that there is a space between ... and
> args. I think it's supposed to be ...args
>
> On Fri, Jan 9, 2009 at 3:24 PM, Patrick Matte | BLITZ <
> pma...@blitzagency.com> wrote:
>
> > I see, thanks for your answer, I also feel dirty doing that! But at least
> > it works, it could have been worse...
> >
> > -----Original Message-----
> > From: flashcoders-boun...@chattyfig.figleaf.com [mailto:
> > flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Nate Beck
> > Sent: Friday, January 09, 2009 11:33 AM
> > To: Flash Coders List
> > Subject: Re: RE : [Flashcoders] create object with getDefinition and pass
> > parameters using apply ?
> >
> > Hey Patrick,
> > I've run into the exact same issue that you have.  Actionscript doesn't
> > support overloaded methods or constructors at this time, although there
> is
> > talk that they are going to add that support at some point in the future.
> >
> > I have not to this day, found a way to use the apply method on a
> > constructor.
> >
> > I'm working on a DateTime class that can proxy for a Date class.  I had
> to
> > do something very similar to what you're doing:
> >
> > http://natebeck.net/swag/trunk/src/net/natebeck/core/DateTime.as (Look
> at
> > the constructor)
> >
> > I've even tried something like this:
> >
> > _date = new Date(... args); // <----- Make this work, please :D
> >
> >
> > But I get an interesting error: 1199 : RestExpressionNode not yet
> > implemented.
> >
> > Another train of thought would be to do something very similar to a
> > singleton pattern.  Instead of using the constructor, always call a
> method.
> >
> >
> > myClass.getInstance().doSomething().
> >
> > But that still doesn't solve the creation of a class with n-number of
> > parameters.
> >
> > I understand what you're trying to do, I just haven't found a good way to
> > do
> > it yet. If you figure something out, be sure to let me know!
> >
> > Cheers,
> > Nate
> >
> > On Thu, Jan 8, 2009 at 9:39 PM, Patrick Matte | BLITZ <
> > pma...@blitzagency.com> wrote:
> >
> > > That wouldn't help, I'm writing a class that can create any kind of
> > objects
> > > and pass any number of argument to that object at instantiation.
> > >
> > > ________________________________________
> > > De : flashcoders-boun...@chattyfig.figleaf.com [
> > > flashcoders-boun...@chattyfig.figleaf.com] de la part de Joel Stransky
> [
> > > stranskydes...@gmail.com]
> > > Date d'envoi : 8 janvier 2009 20:28
> > > À : Flash Coders List
> > > Objet : Re: [Flashcoders] create object with getDefinition and pass
> > > parameters using apply ?
> > >
> > > Why not predefine the params as null?
> > >
> > > class myClass{
> > >  public function myClass(param1 = null, param2 = null, ... param6 =
> > null){
> > >  }
> > > }
> > >
> > > or just use the rest (...) parameter
> > >
> > > class myClass{
> > >  public function myClass(...args){
> > >    for(var i:uint = 0; i < args.length; i++){
> > >      trace(args[i]);
> > >    }
> > >  }
> > > }
> > >
> > > On Thu, Jan 8, 2009 at 10:36 PM, Patrick Matte | BLITZ <
> > > pma...@blitzagency.com> wrote:
> > >
> > > > Well for now I've done this which supports up to 5 arguments but if
> > > > anyone's got a better suggestion please tell me...
> > > >
> > > > var classReference:Object = getDefinitionByName(className);
> > > > var object:Object;
> > > > switch(array.length) {
> > > >        case 0:
> > > >                object = new classReference();
> > > >        break;
> > > >        case 1:
> > > >                object = new classReference(array[0]);
> > > >        break;
> > > >        case 2:
> > > >                object = new classReference(array[0],array[1]);
> > > >        break;
> > > >        case 3:
> > > >                object = new
> classReference(array[0],array[1],array[2]);
> > > >        break;
> > > >        case 4:
> > > >                object = new
> > > > classReference(array[0],array[1],array[2],array[3]);
> > > >        break;
> > > >        case 5:
> > > >                object = new
> > > > classReference(array[0],array[1],array[2],array[3],array[4]);
> > > >        break;
> > > > }
> > > >
> > > > -----Original Message-----
> > > > From: flashcoders-boun...@chattyfig.figleaf.com [mailto:
> > > > flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Patrick
> > > > Matte|BLITZ
> > > > Sent: Thursday, January 08, 2009 7:19 PM
> > > > To: Flash Coders List
> > > > Subject: [Flashcoders] create object with getDefinition and pass
> > > parameters
> > > > using apply ?
> > > >
> > > > I need to create objects using getDefinition and pass parameter to
> the
> > > > constructor but the problem is that the number of parameters can be
> > > > different. I tried using apply like this but I can't make it work.
> > > >
> > > > var classReference:Object = getDefinitionByName(className);
> > > > var object:Object = new classReference.apply(this, array);
> > > >
> > > > Is there any way to do this ?
> > > >
> > > > _______________________________________________
> > > > Flashcoders mailing list
> > > > Flashcoders@chattyfig.figleaf.com
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > > _______________________________________________
> > > > Flashcoders mailing list
> > > > Flashcoders@chattyfig.figleaf.com
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > >
> > >
> > >
> > > --
> > > --Joel Stransky
> > > stranskydesign.com
> > > _______________________________________________
> > > Flashcoders mailing list
> > > Flashcoders@chattyfig.figleaf.com
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > _______________________________________________
> > > Flashcoders mailing list
> > > Flashcoders@chattyfig.figleaf.com
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> >
> >
> >
> > --
> >
> > Cheers,
> > Nate
> > ----------------------------------------
> > http://blog.natebeck.net
> > _______________________________________________
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > _______________________________________________
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
>
>
>
> --
> --Joel Stransky
> stranskydesign.com
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>



-- 

Cheers,
Nate
----------------------------------------
http://blog.natebeck.net
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