Keep it on the timeline, don't switch to external AS files unless you want to give yourself suicide thoughts ;)
If you wanted to switch over to using classes, that's a different story, but for only 10-30 lines per movieclip on the timeline, I'd say just keep going with how you're doing it. It is working right? In terms of the Flash AS editor -- I agree, it is a POS, but I set my own color scheme and everything so mine's all tricked out and it's not half as bad as it is with default settings ;) - Taka On Fri, Mar 6, 2009 at 11:34 AM, Joel Stransky <[email protected]> wrote: > Hahaha. FlashDevelop pwns you! > > On Fri, Mar 6, 2009 at 1:55 PM, whispers <[email protected]> wrote: > >> P.O.S. Actions panel 4 LIFE!!! >> >> >> :) >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Joel >> Stransky >> Sent: Friday, March 06, 2009 11:58 AM >> To: Flash Coders List >> Subject: Re: [Flashcoders] include directive ... >> >> Technically, Yes, it's the exact same thing. include merely allows you use >> an external text editor instead of the p.o.s. actions panel. >> >> >> On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews <[email protected]> wrote: >> >> > The include directive is just plain text inclusion from an external >> source. >> > Once included it's as though it were inline. >> > >> > I think that if you are using the timeline and having lots of includes >> > all over the place to replace all of the inline code, it would be a >> > nightmare to work out what's going on. >> > >> > I rarely use the include directive. Better to use classes. >> > >> > Paul >> > >> > >> > ----- Original Message ----- From: "SJF" <[email protected]> >> > To: <[email protected]> >> > Sent: Thursday, March 05, 2009 2:37 AM >> > Subject: [Flashcoders] include directive ... >> > >> > >> > >> > Looking for clarity on the include directive in a CS3 FLA file. >> >> >> >> Technically, does anyone know if pound-for-pound, having code on a >> >> movieclip's timeline is EXACTLY the same as having it's code in an >> >> external .as file and using the include directive? >> >> >> >> Here are more details: >> >> >> >> 1) The code being externalised contains imports, variable >> >> declarations, numerous functions and runtime code (approx. 150-250 >> >> lines of code) >> >> 2) The movieclip is dynamic and created on the fly by the >> >> application, putting the movieclip within various other movieclips >> >> deep in the display stack >> >> 3) Multiple other movieclips (approx. 30) also contain code with >> >> imports, variable declarations, functions and runtime code >> >> >> >> So the question I ask: >> >> >> >> Is it technically possible to externalise all code in a CS3 FLA >> >> document by exporting all code from all timelines and using the >> >> include directive? >> >> >> >> Are there issues with instantiation of objects/classes or problems >> >> with import paths, etc? >> >> >> >> Thoughts? >> >> _______________________________________________ >> >> Flashcoders mailing list >> >> [email protected] >> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> >> > >> > _______________________________________________ >> > Flashcoders mailing list >> > [email protected] >> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > >> >> >> >> -- >> --Joel Stransky >> stranskydesign.com >> _______________________________________________ >> Flashcoders mailing list >> [email protected] >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> _______________________________________________ >> Flashcoders mailing list >> [email protected] >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > > > > -- > --Joel Stransky > stranskydesign.com > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

