Keep it on the timeline, don't switch to external AS files unless you
want to give yourself suicide thoughts ;)

If you wanted to switch over to using classes, that's a different
story, but for only 10-30 lines per movieclip on the timeline, I'd say
just keep going with how you're doing it. It is working right?

In terms of the Flash AS editor -- I agree, it is a POS, but I set my
own color scheme and everything so mine's all tricked out and it's not
half as bad as it is with default settings ;)

- Taka

On Fri, Mar 6, 2009 at 11:34 AM, Joel Stransky <[email protected]> wrote:
> Hahaha. FlashDevelop pwns you!
>
> On Fri, Mar 6, 2009 at 1:55 PM, whispers <[email protected]> wrote:
>
>> P.O.S. Actions panel 4 LIFE!!!
>>
>>
>> :)
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Joel
>> Stransky
>> Sent: Friday, March 06, 2009 11:58 AM
>> To: Flash Coders List
>> Subject: Re: [Flashcoders] include directive ...
>>
>> Technically, Yes, it's the exact same thing. include merely allows you use
>> an external text editor instead of the p.o.s. actions panel.
>>
>>
>> On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews <[email protected]> wrote:
>>
>> > The include directive is just plain text inclusion from an external
>> source.
>> > Once included it's as though it were inline.
>> >
>> > I think that if you are using the timeline and having lots of includes
>> > all over the place to replace all of the inline code, it would be a
>> > nightmare to work out what's going on.
>> >
>> > I rarely use the include directive. Better to use classes.
>> >
>> > Paul
>> >
>> >
>> > ----- Original Message ----- From: "SJF" <[email protected]>
>> > To: <[email protected]>
>> > Sent: Thursday, March 05, 2009 2:37 AM
>> > Subject: [Flashcoders] include directive ...
>> >
>> >
>> >
>> >  Looking for clarity on the include directive in a CS3 FLA file.
>> >>
>> >> Technically, does anyone know if pound-for-pound, having code on a
>> >> movieclip's timeline is EXACTLY the same as having it's code in an
>> >> external .as file and using the include directive?
>> >>
>> >> Here are more details:
>> >>
>> >> 1) The code being externalised contains imports, variable
>> >> declarations, numerous functions and runtime code (approx. 150-250
>> >> lines of code)
>> >> 2) The movieclip is dynamic and created on the fly by the
>> >> application, putting the movieclip within various other movieclips
>> >> deep in the display stack
>> >> 3) Multiple other movieclips (approx. 30) also contain code with
>> >> imports, variable declarations, functions and runtime code
>> >>
>> >> So the question I ask:
>> >>
>> >> Is it technically possible to externalise all code in a CS3 FLA
>> >> document by exporting all code from all timelines and using the
>> >> include directive?
>> >>
>> >> Are there issues with instantiation of objects/classes or problems
>> >> with import paths, etc?
>> >>
>> >> Thoughts?
>> >> _______________________________________________
>> >> Flashcoders mailing list
>> >> [email protected]
>> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> >>
>> >
>> > _______________________________________________
>> > Flashcoders mailing list
>> > [email protected]
>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> >
>>
>>
>>
>> --
>> --Joel Stransky
>> stranskydesign.com
>> _______________________________________________
>> Flashcoders mailing list
>> [email protected]
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>> _______________________________________________
>> Flashcoders mailing list
>> [email protected]
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>
>
>
> --
> --Joel Stransky
> stranskydesign.com
> _______________________________________________
> Flashcoders mailing list
> [email protected]
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>

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