I have a byte question.
I have to store a walkable area so a character 'knows' where it can walk
or not. Currently I am using a multi-dim array based on the x and y pos
of the tiles .
so [[1],[0],[1]..etc]
where pos(0,0) => array[0][0] => 1 (walkable)
I was wondering if I could store this using a bytearray, for storing and
possibly faster lookup using bitwise operators. I am very knew to this,
so I am ot sure where to begin and how to deal with it.
The range of int is sufficient to store all the data, because a full
walkarea would take 370560 (772*480) elements in the previous mentioned
multi array.
I could be completely wrong, but would like some advice.
Jiri
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