An xml "file" for use by multiple clients simultaneously is just not an option.
Go with a database + server side language (php, asp, coldfusion) and add 
remoting if you can.

regards,
Muzak

----- Original Message ----- From: "Paul Steven" <[email protected]>
To: "'Flash Coders List'" <[email protected]>
Sent: Wednesday, April 22, 2009 12:57 PM
Subject: [Flashcoders] Feasibility of xml file for high score data storage


I was considering using an xml file to store high score data for a game. It
is quite possible that this game will have a significant amount of traffic
(certainly in the first few days after launch) and I am now wondering if an
xml file would be suitable. I am not sure what happens in the scenario where
multiple players want to update the highscore at the same time - they will
all need to write to the file. I assume this is the same scenario with a
database but think perhaps updating a database is more efficient.

Anyone care to offer any insight into whether an xml file would be suitable
or not?
Thanks

Paul


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