Yes, it's absolutely possible.
You'll need to look into ApplicationDomains
(flash.system.ApplicationDomain) and getDefinition()/hasDefinition().
As long as the 3rd SWF has access to or shares the ApplicationDomain
that the library SWF is in, everything should be fine.
HTH,
Ian
On Wed, Aug 12, 2009 at 5:33 PM, Glen Pike<[email protected]> wrote:
> Hi,
>
> I am doing some experiments with CS3 & runtime assets.
> Following the various tutorials & Moock's book, I can load a library and
> instantiate assets from a parent swf.
>
> What I would like to do, if possible, is have the parent swf load the
> library and a 3rd external swf. Hopefully the 3rd external swf will be able
> to instantiate clips from the library class... Is this possible without
> loading the library swf inside the 3rd external swf too?
>
> Does anyone have any pointers on how to set this up, hopefully using the
> "external-library-path" method of using swc's for the class references.
> Thanks
>
> Glen
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