Hi list,

as I understand it, there is a send/receive limit of 40k to the
localconnection object in actionscript2.
Mostly the objects passed in my application will probably be under 40k, but
the question is: how can you tell?

Is there some way to grab the actual AMF object flash is going to try and
pass and cut it up into pieces if necessary?
Or should you serialize and cut up everything beforehand just to be sure?

regards,
Hans
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