Did I hear correctly? Your personally created IPhone app (if exported AdHoc) can only be installed on up to 100 IPhones???

Karl


On Dec 10, 2009, at 7:13 PM, David Hunter wrote:


bit of an old thread but thought people might like to check out lee brimelow's new video (in case you hadn't seen it) showing you a quick demo on how to make an iphone app in flash CS5:http:// www.gotoandlearn.com/play?id=116
best, david.

Date: Thu, 5 Nov 2009 13:13:50 -0500
From: [email protected]
To: [email protected]
Subject: Re: [Flashcoders] as3 to iphone app

I was actually asking about a lower level implementation detail -
dealing with regular non-iphonen swfs - than what that link answers.
That link information about product releases - which is great.

You did seem to suggest that regular MXML swfs do get run through LLVM
in an earlier post on this thread, but I wasn't sure if you meant for
iPhones only, or for web swfs too. I guess I'll just wait till the beta
is released and find out for myself how it works. :-)

I really can't wait for the beta!

Thanks!

Kevin N.


On 11/5/09 11:20 AM, Mike Chambers wrote:
This is covered in the FAQ:

http://labs.adobe.com/wiki/index.php/ Applications_for_iPhone#Which_Flash_Platform_tools_and_technologies_ can_be_used_to_build_content_for_the_iPhone.3F


----
Which Flash Platform tools and technologies can be used to build
content for the iPhone?

The primary tool for developing iPhone applications using Flash will
be Adobe Flash Professional CS5.

We are also looking at adding this feature to other Flash Platform
tools and technologies.
----

It is on the road map for Flash Builder, but the release cycles may
not line up perfectly initially.

mike chambers

[email protected]

On Nov 5, 2009, at 7:58 AM, Kevin Newman wrote:

I'm not sure what "No." was answering, but thanks for the clarification
on the compile pipeline. This is good info.

One more - will the regular swf compiler run MXMLC swfs through LLVM to
pick up some possible optimizations from LLVM?

That would be MXMLC -> SWF / ABC -> LLVM -> SWF / ABC.

Kevin N.


On 11/5/09 1:22 AM, Mike Chambers wrote:
It is MXMLC -> SWF / ABC -> LLVM -> arm byte code.



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Karl DeSaulniers
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