yeah - but the goofy thing is that when I trace the height and width I get the height and width of the rectangle IN the sprite... my assumption would be that I would basically get back the dimensions of the stage if that is how big the sprite is....
________________________________________ From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Ross (N-SGIS) [ross.l...@lmco.com] Sent: Thursday, February 25, 2010 8:12 AM To: Flash Coders List Subject: RE: [Flashcoders] finding x of sprite In the code example below it looks like you set the x,y of the rectangle that is IN the sprite to 15,337. The sprite default position of the sprite is 0,0 Sprite.x = 0; Sprite.rectangle.x = 15; -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Theodore Sent: Thursday, February 25, 2010 7:58 AM To: Flash Coders List Subject: RE: [Flashcoders] finding x of sprite wow - this is something I am ging to have to wrapped my head around.... I set the x,y of the sprite at creation to: 15, 337 (with a w,h of 646,207) BUT the x/y traces as 0,0.... if I do: spret.x = 15; it moves it 15 as related to the original 15... so it is REALLY at 30 on the stage AND then when I move it 15 (which should really be 30) it traces to 15.... It just occired to me that maybe I should create it at 0,0 and then move it to where I want it to be.... ________________________________________ From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor [c...@chello.nl] Sent: Thursday, February 25, 2010 7:38 AM To: 'Flash Coders List' Subject: RE: [Flashcoders] finding x of sprite Your sprite position is 0 and IN there, there is the rectangle at 15 px. trace(mSprite.width); // //set mSprite's x mSprite.x = 15; -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Theodore Sent: donderdag 25 februari 2010 13:29 To: Flash Coders List Subject: [Flashcoders] finding x of sprite given the following: var msprite:Sprite = new Sprite(); mSprite.graphics.beginFill(0x000000,.1); mSprite.graphics.drawRect(15,337,646,207); mSprite.graphics.endFill(); addChild(mSprite); trace("mSprite.x = "+mSprite.x); I would think that I should be tracing "mSprite.x = 15" instead I get "mSprite = 0" Anyone know why? _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.733 / Virus Database: 271.1.1/2707 - Release Date: 02/24/10 08:34:00 _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders