Worked on my iPhone.
Karl
On May 4, 2010, at 6:20 AM, allandt bik-elliott (thefieldcomic.com)
wrote:
gordon was done as a proof of concept javascript substitute for the
plugin
- http://paulirish.com/work/gordon/demos/ - it's rudimentary at the
moment
but if combined with html5, it shows that it's possible for adobe
to start
taking different routes around the plugin problem
a
On 30 April 2010 21:36, Karl DeSaulniers <k...@designdrumm.com> wrote:
Yes, for the quake game, because it is a multiplayer game that
takes a
dedicated server,
there will always be some setup, but I think that is if you want to
display/host the game.
Not for actually playing it. But I had not investigated that far.
I don't think that their will be that much set-up to display
flash. Or
there shouldn't be.
Karl
On Apr 30, 2010, at 3:14 PM, Jer Brand wrote:
http://code.google.com/p/quake2-gwt-port/wiki/BuildingAndRunning
On Fri, Apr 30, 2010 at 1:53 PM, Karl DeSaulniers
<k...@designdrumm.com
wrote:
Well if they can do this..
http://code.google.com/p/quake2-gwt-port/
I am thinking that HTML 5 could run flash without a plugin possibly
On Apr 30, 2010, at 7:01 AM, allandt bik-elliott
(thefieldcomic.com)
wrote:
maybe someone will come up with a way of displaying .swf files
within
html5
Karl DeSaulniers
Design Drumm
http://designdrumm.com
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