Worked on my iPhone.

Karl


On May 4, 2010, at 6:20 AM, allandt bik-elliott (thefieldcomic.com) wrote:

gordon was done as a proof of concept javascript substitute for the plugin - http://paulirish.com/work/gordon/demos/ - it's rudimentary at the moment but if combined with html5, it shows that it's possible for adobe to start
taking different routes around the plugin problem

a

On 30 April 2010 21:36, Karl DeSaulniers <k...@designdrumm.com> wrote:

Yes, for the quake game, because it is a multiplayer game that takes a
dedicated server,
there will always be some setup, but I think that is if you want to
display/host the game.
Not for actually playing it. But I had not investigated that far.

I don't think that their will be that much set-up to display flash. Or
there shouldn't be.


Karl


On Apr 30, 2010, at 3:14 PM, Jer Brand wrote:

 http://code.google.com/p/quake2-gwt-port/wiki/BuildingAndRunning



On Fri, Apr 30, 2010 at 1:53 PM, Karl DeSaulniers <k...@designdrumm.com
wrote:

 Well if they can do this..

http://code.google.com/p/quake2-gwt-port/

I am thinking that HTML 5 could run flash without a plugin possibly


On Apr 30, 2010, at 7:01 AM, allandt bik-elliott (thefieldcomic.com)
wrote:

maybe someone will come up with a way of displaying .swf files within

html5


Karl DeSaulniers
Design Drumm
http://designdrumm.com

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Design Drumm
http://designdrumm.com

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