I've used motor2 and box2d, but I preferred the motor2 api. Piers
On 25 Jun 2010, at 10:56, allandt bik-elliott (thefieldcomic.com) wrote: > hi guys > > bit of a high level / preference question really - we've been tasked with > finding a physics engine and i was wondering which ones you guys prefer? > Which are compatible with other tech (like 3d), which are the most flexible > and which are the simplest? > > the ones we're looking at (but certainly not limited to) are APE, Fisix and > Box2d. > > thanks for your input > A > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

