the bigspaceship classes ( http://www.bigspaceship.com/blog/labs/bss-classes-flash-and-the-fb-graph/) using Oauth are great and once you're logged in you can play with graph api calls to your hearts content.
On 17 January 2011 18:18, Zeh Fernando <z...@zehfernando.com> wrote: > The first gotcha of either that you should have a server for testing > locally > (apache or something else). It makes everything easier. > > The second gotcha is that the 'official' Adobe AS3 API is not updated that > frequently. Personally I had a lot of trouble using it and all the examples > you can find out there are broken (mostly because yeah, Facebook changes > their API all the time). > > Nowadays I use my own code over the Graph API and auth method with no > third-party library but it's a larger investment of time since it needs a > good understanding of how FB's auth work (and some HTML/JS work) and I > don't > have 100% of the API implemented (I only add the features I need). > > Zeh > > On Fri, Jan 14, 2011 at 7:02 AM, allandt bik-elliott (thefieldcomic.com) < > alla...@gmail.com> wrote: > > > almost > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders