Ok , i didn't get a clue on how to do that :) Is it possible to have a pseudocode example please(or even better as3) :D ? Currently, i can easily get a byteArray for each sound, and i know when each note should play.
But, how to "add them together"? 2011/2/17 Henrik Andersson <[email protected]> > You need to do your own mixing. First you need a way to get each note and > then a way to know when each note should play. > > With that information you can start mixing, read the value of the first > sample from each note currently playing and add them together, this is the > mixed value. Now write that out and you have mixed one sample worth of > audio. > > Repeat a few million times, but with the next samples and you are done. > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

