Ok , i didn't get a clue on how to do that :)
Is it possible to have a pseudocode example please(or even better as3) :D ?
Currently, i can easily get a byteArray for each sound, and i know when each
note should play.

But, how to "add them together"?


2011/2/17 Henrik Andersson <he...@henke37.cjb.net>

> You need to do your own mixing. First you need a way to get each note and
> then a way to know when each note should play.
>
> With that information you can start mixing, read the value of the first
> sample from each note currently playing and add them together, this is the
> mixed value. Now write that out and you have mixed one sample worth of
> audio.
>
> Repeat a few million times, but with the next samples and you are done.
>
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to