Steve,

You have some things confused. Like Ross said, read up on event.target.

Your code should look something like this...

Var myMovieClip:MovieClip;
Var myButton:SimpleButton;

DrawMyStuffOnScreen();


Function DrawMyStuffOnScreen():void{

               myMovieClip = new DefinedMovieClip();

               myButton = new DefinedButton();

               myButton.addEventListener(MouseEvent.CLICK,DoSomething);

               //Defined Movie clip has several input fields in it

               myMovieClip.TextField.text = "SomeText";

               addChild(myMovieClip);
                addChild(myButton);
}

Function DoSomething(e:MouseEvent):void{
                        
               //What goes in this function to be able to do something like

               Trace(myMovieClip.TextField.text); // This show a complier error 
of basically I don't know what myMovieClip is;
}


On Apr 21, 2011, at 9:44 PM, Steve Abaffy wrote:

> Hello,
> 
> 
> 
> I basically have the follow:
> 
> 
> 
> Function DrawMyStuffOnScreen():void{
> 
>                Var myMovieClip:MovieClip = new DefinedMovieClip();
> 
>                Var myButton:SimpleButton = new DefinedButton();
> 
>                myButton.addEventListener(MouseEvent.CLICK,DoSomething);
> 
> //Defined Movie clip has several input fields in it
> 
>                myMovieClip.TextField.text = "SomeText";
> 
>                addChild(myMovieClip);
> 
> }
> 
> Function DoSomething(MouseEvent.CLICK):void{
> 
>                What goes in this function to be able to do something like
> 
>                Trace(myMovieClip.TextField.text); // This show a complier
> error of basically I don't know what myMovieClip is;
> 
> 
> 
>                Then tried:
> 
>                Var myMC = new DefinedMovieClip();
> 
>                Trace(myMC.TextField.text) // this works but is always empty
> since it initializes empty. 
> 
>                So how do you access the textfield that is sitting on the
> stage???
> 
> }
> 
> Thanks
> 
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> 


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