I've been wondering if SharedObject is the correct storage technology to
use on iOS and Android - the biggest question I have (I haven't tried it
yet) is what happens to that data when the app is upgraded?
I wonder if just writing a file somewhere would be better.
That said, I don't have an answer to your question, but I might later
(in an iOS context). I'll let you know. :-)
Kevin N.
On 4/21/11 6:02 AM, Glen Pike wrote:
Hi,
I am trying to debug an AIR for Android app in CS5 and am having
problems with saving shared object data.
Originally it was throwing exceptions - I found a fix to use
SharedObject.close() after each operation, but it seems that the AIR
app cannot save to local storage in the IDE.
Tried to google, but not having much luck, can anyone shed some
light on this?
Thanks
Glen
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