The SQLite local database functionality available within AIR works well: http://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118666ade46-7d29.html
On 27 September 2013 14:39, Joel Johnson <joeljohnson.in...@gmail.com>wrote: > Hey everyone, > > I need to be able to save some game data and load it when the app is > relaunched (either on browser or a mobile device, iOS in particular > here...) > > I've been looking at shared objects, but I seem to come across info that > it's not a reliable storage method for devices. The last thing I'd want is > for someone playing the game on their iOS device, and suddenly finding all > the progress they've made is lost. > > I've also been looking into File methods, and that seems more appropriate. > > I thought it'd be best to get your thoughts on this. Do you have anything > that I should keep in mind? What would be appropriate for use? > > Regards, > Joel. > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders