The SQLite local database functionality available within AIR works well:

http://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118666ade46-7d29.html


On 27 September 2013 14:39, Joel Johnson <joeljohnson.in...@gmail.com>wrote:

> Hey everyone,
>
> I need to be able to save some game data and load it when the app is
> relaunched (either on browser or a mobile device, iOS in particular
> here...)
>
> I've been looking at shared objects, but I seem to come across info that
> it's not a reliable storage method for devices. The last thing I'd want is
> for someone playing the game on their iOS device, and suddenly finding all
> the progress they've made is lost.
>
> I've also been looking into File methods, and that seems more appropriate.
>
> I thought it'd be best to get your thoughts on this. Do you have anything
> that I should keep in mind? What would be appropriate for use?
>
> Regards,
> Joel.
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