> I don't know SWF format and JBurg
The SWF and ABC formats are irrelevant if you want to generate JS code, so you
wouldn't need to learn them.
If you don't want to learn about the BURM I suppose you could try generating JS
code directly from the AST. I don't know enough about FalconJS to know whether
the BURM approach produces more efficient code. Understanding the BURM is not
terribly hard, though. There are three main ideas:
1. A BURM pattern like
Pattern labeledBreakStmt
BreakID(IdentifierID(void));
describes a subtree within the AST; in this case, it is describing the subtree
BreakNode
IdentifierNode
that represents code like "break foo";
2. A BURM rule like
statement = Pattern labeledBreakStmt: 0
JBurg.Reduction reducer.reduce_labeledBreakStmt(__p);
tells the BURM what to do when it finds such a subtree: namely, call the Java
method reduce_labeledBreakStmt() in the ASGeneratingReducer, which has a slew
of "reduce_XXX()" methods for reducing various subtrees.
3. The result of a "reduction" can be any Java object which somehow represents
the subtree that got reduced. Often this is an InstructionList but it can be
anything. This Java object can then be used in other patterns to describe more
general or recursive patterns, as in
Pattern blockStmt
BlockID(statement stmts*);
For example, this says that a block statement is a BlockNode with multiple
child nodes which have been reduced to a 'statement'.
The BURM patterns and rules should be mostly the same whether you are
generating ABC or JS, because they depend on the AS node patterns that are
being noticed and reduced. So I really think you'd be doing most of your work
inside the JSGeneratingReducer. I believe this was Bernd's approach when he
developed FalconJS. You just make the reduce_XXX() method produce JS strings
rather than ABC InstructionLists.
- Gordon
-----Original Message-----
From: Michael Schmalle [mailto:[email protected]]
Sent: Friday, November 30, 2012 4:11 PM
To: [email protected]
Subject: RE: [FlaconJS] pseudo emitter algorithm
Quoting Gordon Smith <[email protected]>:
> I didn't follow the whole discussion. Is the issue that you were
> planning to work on MXML->JS but Alex and I think
> MXML->datastructure is a better approach? You don't have to accept
> what we say. :)
>
> - Gordon
The conversation was about exploring a straight AST to JS convertor
and bypassing the JS emitting using SWF reducer.
My point was in the discussion that I don't know SWF format and JBurg
so trying to maintain FalconJS in it's current state would be hard for
a lot of developers.
A lot of cross compilers just work with the straight AST in our case
the IASNode or IDefinition frameworks.
I also thought having this ability would allow other targets to be
implemented more quickly IE Java android or something...
What do you think?
> -----Original Message-----
> From: Michael Schmalle [mailto:[email protected]]
> Sent: Friday, November 30, 2012 3:55 PM
> To: [email protected]
> Subject: RE: [FlaconJS] pseudo emitter algorithm
>
> Well considering the conversation between you two, I will ditch
> pretty much all I said in the last 3 days. This is what I get for
> living on a mountain...
>
> I have interest in the non-flash player stuff, so I guess I will
> keep up with your conversations.
>
> For now, I will focus on testing the compiler and trying to get in a
> groove somehow dealing with that. I'm going to try and document more
> of the compiler on the wiki. Gordon feel free the correct me if I'm
> wrong in places.
>
> And, I will try to really understand Alex's prototype and see if I
> can get my brain wrapped around that to help with some simple test
> components.
>
> Mike
>
> Quoting Gordon Smith <[email protected]>:
>
>> That sounds fine. We'll work in parallel:
>>
>> Me: MXML->ABC
>> You: MXML->datastructure, first for use in AS/ABC, then for use in JS
>>
>> - Gordon
>>
>> -----Original Message-----
>> From: Alex Harui [mailto:[email protected]]
>> Sent: Friday, November 30, 2012 3:29 PM
>> To: [email protected]
>> Subject: Re: [FlaconJS] pseudo emitter algorithm
>>
>>
>>
>>
>> On 11/30/12 3:22 PM, "Gordon Smith" <[email protected]> wrote:
>>
>>> MXML->JS doesn't exist and is not the way to go.
>>> MXML->datastructure is a good idea. Alex will do it first for
>>> MXML->interpretation
>>> by JS and later for interpretation by an ABC library written in AS.
>> I'm pretty sure I had this all working last year in AS. I just have
>> to dust it off. Right now it is easier/faster for me to debug in AS,
>> so I will probably do the AS version first, but I will be keeping all
>> of the old ABC code paths around. Right now there is some global flag
>> that determines which code paths to go down. I might tie that to some
>> new property in flex-config.xml or something like that.
>>
>> --
>> Alex Harui
>> Flex SDK Team
>> Adobe Systems, Inc.
>> http://blogs.adobe.com/aharui
>>
>>
>
> --
> Michael Schmalle - Teoti Graphix, LLC
> http://www.teotigraphix.com
> http://blog.teotigraphix.com
>
>
--
Michael Schmalle - Teoti Graphix, LLC
http://www.teotigraphix.com
http://blog.teotigraphix.com