Hi Venkat, Thanks a lot , to share the information about frame.
Regards, Kundan On Mon, Dec 29, 2008 at 9:51 PM, Venkat Viswanathan <helloven...@gmail.com>wrote: > Hi Kundan, > > The Flash Player works more like a video. As in a video there are frames, > similarly in Flash Player also there are frames. Its like a flip-book where > you flip across pages very quickly and you will feel as if the drawing is > getting animated. Similarly flash player also animates using frames. > > Typically a Flex application runs at a framerate of 24 frames per second. > This means that in a second, the Flash player will show you 24 frames. So if > you do an addEventListener on ENTER_FRAME, it will be executed as many times > as the frame-rate of the application. By default, it will execute 24 times > in a second. > > You will need it when want to do something very regularly without > compromising on the performance. Suppose you are creating a game and you > want that the character in the game should keep on moving till the user > holds the down arrow key. In such a case, you can set a flag to true in the > onKeyDown event and set it to false in the onKeyUp event. And in the > ENTER_FRAME event, move the character whenever the flag is true. > > Regards, > Venkat > www.venkatv.com > > > > On Mon, Dec 29, 2008 at 4:44 PM, kundan singh > <kundansingh....@gmail.com>wrote: > >> Hi, >> >> can anybody make me understand , when to use ENTER_FRAME event . >> >> Regards >> Kundan >> >> >> > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Flex India Community" group. To post to this group, send email to flex_india@googlegroups.com To unsubscribe from this group, send email to flex_india+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/flex_india?hl=en -~----------~----~----~----~------~----~------~--~---