ok thank you i will try and inform you

On Wed, Dec 15, 2010 at 7:29 PM, Natwar Garg <natwar.g...@hytechpro.com>wrote:

>  Try below code as an example of creating button in action script project:
>
>
>
> Note : Here(in this example) we are using/extending sprite class only (i.e.
> *flash*.display.Sprite), you can also use *fl*.controls.Button and other
> Flash IDE readymade controls (if you have Flash CS Installed).
>
>
>
> *package*
>
> {
>
>       *import* flash.display.*;
>
>       *import* flash.events.MouseEvent;
>
>
>
>       *public* *class* ActionScriptProject *extends* Sprite
>
>       {
>
>       *private* *var* myBtn:myButton;
>
>       *public* *function* ActionScriptProject()
>
>         {
>
>          myBtn = *new* myButton( );
>
>          myBtn.x = 150;
>
>          myBtn.y = 150;
>
>          addChild(myBtn);
>
>          myBtn.addEventListener(MouseEvent.CLICK,Button_onClick)
>
>         }
>
>         *public* *function* Button_onClick(evt:MouseEvent):*void*
>
>             {
>
>                   *trace*(*"Button_onClick"*);
>
>                   *if*(myButton(evt.target).scaleX == 1)
>
>                   {
>
>                         myButton(evt.target).scaleX = 1.2;
>
>                         myButton(evt.target).scaleY = 1.2;
>
>                   }
>
>                   *else*
>
>                   {
>
>                         myButton(evt.target).scaleX = 1;
>
>                         myButton(evt.target).scaleY = 1;
>
>                   }
>
>             }
>
>       }
>
> }
>
> *import* flash.display.*;
>
> *import* flash.events.MouseEvent;
>
> *internal* *class* myButton *extends* Sprite
>
> {
>
>    *public* *function* myButton()
>
>    {
>
>       graphics.clear();
>
>       graphics.beginFill(0xff0000, 1);
>
>       graphics.drawRect(0,0,100,30);
>
>       graphics.endFill();
>
>       addEventListener(MouseEvent.ROLL_OVER,onRollOver);
>
>       addEventListener(MouseEvent.ROLL_OUT,onRollOut);
>
>    }
>
>     *private* *function* onRollOver(evt:MouseEvent):*void*
>
>       {
>
>             *trace*(*"onRollOver"*);
>
>             graphics.clear();
>
>             graphics.beginFill(0xffff00,1);
>
>             graphics.drawRect(0,0,100,30);
>
>             graphics.endFill();
>
>       }
>
>       *private* *function* onRollOut(evt:MouseEvent):*void*
>
>       {
>
>             *trace*(*"onRollOut"*);
>
>             graphics.clear();
>
>             graphics.beginFill( 0xff0000 , 1 );
>
>             graphics.drawRect(0,0,100,30);
>
>             graphics.endFill();
>
>       }
>
> }
>
>
>
> Regards,
>
> Natwar Garg
>
>
>
> *From:* flex_india@googlegroups.com [mailto:flex_in...@googlegroups.com] *On
> Behalf Of *Gerald Anto Fernando
> *Sent:* Wednesday, December 15, 2010 3:47 PM
>
> *To:* flex_india@googlegroups.com
> *Subject:* Re: [flex_india:32320] Is therer any way to Run a Action Script
> Class
>
>
>
> ok suppose i want to create a button in action script in Action Script
> project
> how to do it.
>
> if i declare var b:button = new button() , button class is not available
>
> Thanks&Regards,
> Gerald A
>
> On Wed, Dec 15, 2010 at 1:17 PM, Natwar Garg <natwar.g...@hytechpro.com>
> wrote:
>
> Flex components are meant for flex projects only,
>
>
>
> If you want to use any flex framework(UI/Display) controls, you need to use
> Flex framework (frameworks\libs\frameworks.swc) ,  depending upon your
> project requirement you need to choose Project Type (*Flex 
> Project*/*ActionScript
> Project*).
>
>
>
> *ActionScript Project* are used when we don’t want to use any readymade
> Flex UI Controls, main purpose is to make lightweight Application.
>
>
>
> Regards,
>
> Natwar Garg
>
>
>
> *From:* flex_india@googlegroups.com [mailto:flex_in...@googlegroups.com] *On
> Behalf Of *Gerald Anto Fernando
> *Sent:* Wednesday, December 15, 2010 11:31 AM
> *To:* flex_india@googlegroups.com
> *Subject:* Re: [flex_india:32312] Is therer any way to Run a Action Script
> Class
>
>
>
>
> thanx Natwar i have created AC project.
> now i have a doubt. in my action script class i want to have a
> *Alert Control*
> but i cant import mx.control package here
> suppose i want to create a button means what can i do?
> but in Flex Project we can easily import all things
> is there any way to do that?
>
> Thanks&Regards,
> Gerald A
>
> On Tue, Dec 14, 2010 at 4:08 PM, Natwar Garg <natwar.g...@hytechpro.com>
> wrote:
>
> Create/use Actionscript Project instead of Flex Project, to run/use as
> class
> without MXML Application.
>
> Regards,
> Natwar Garg
>
> -----Original Message-----
> From: flex_india@googlegroups.com [mailto:flex_in...@googlegroups.com] On
> Behalf Of Gerald Anto
> Sent: Tuesday, December 14, 2010 11:40 AM
> To: Flex India Community
> Subject: [flex_india:32300] Is therer any way to Run a Action Script Class
>
> Hello Friends,
> is there any way to run a separate Action Script class
> without linking of MXMl Application Class
>
> Thanks&Regards,
> Gerald A
>
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> --
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> A  Gerald
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-- 
Thanks & Regards,
A  Gerald

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