Min, You might be running into some processing limitations of the Player. Check your CPU usage during these transitions. There are a couple of tricks you can use to optimize this. If the objects you are animating have child components, you can turn off the visibility of these children while the animation is playing, and then restore them once the animation completes. If you don't have any children, you might consider using a simplified version of the object when you are doing the animation.
You can also try to stagger the transitions so that not all 5 are running at the same time. You can use a combination of Parallel, Sequence and Pause to get this behavior. Ex. <Parallel> <Sequence> <Pause duration="500"/> <Fade/> </Sequence> <Zoom/> </Parallel> Jason -----Original Message----- From: Min Lieu [mailto:[EMAIL PROTECTED] Sent: Wednesday, April 13, 2005 1:44 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Transition animations problem Is there a limitation to how many transition animations can run at the same time? I have an application where 5 transitions are occurring simultaneously. The behavior is not consistent. Most of the time, the animations run smoothly, but maybe 1 out of 10 times, one of the transitions will get "stuck" and not animate correctly. Is this a known problem? Thanks! Yahoo! Groups Links Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/