Hi,
I'm wondering if it's possible to utilize the Flash drawing API in Flex.
Our current Flash application has a tree with drag/drop functionality.
Items are dragged from the tree and then dropped onto a floor plan. In
Flash we trigger an event that draws a box and other shapes on the canvas.
We dynamically create a movieclip and then draw in it:
this.createEmptyMovieClip("square_mc", 1);
square_mc.lineStyle(1, 0x000000, 100);
square_mc.beginFill(0xFF0000, 100);
square_mc.moveTo(0, 0);
square_mc.lineTo(50, 0);
square_mc.lineTo(50, 50);
square_mc.lineTo(0, 50);
square_mc.lineTo(0, 0);
square_mc.endFill();
How can this be implemented in Flex? I know there are other approaches we
can take but I'm curious to know if there's support for more custom stuff,
ie dynamically creating movies and drawing in them. I was assuming that I
could perform this type of interactivity with the Canvas container, but have
been unsuccessful.
Thanks,
Dennis
Yahoo! Groups Links
<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/flexcoders/
<*> To unsubscribe from this group, send an email to:
[EMAIL PROTECTED]
<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/