Good to know. I'll use PopUpButton instead.

Thanks Alex!
~Aaron

On Wed, Sep 10, 2008 at 4:14 PM, Alex Harui <[EMAIL PROTECTED]> wrote:

>    How about PopUpButton instead.  I don't really want to dig into
> editable Menus.  It wasn't intended behavior
>
>
>
> *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
> Behalf Of *Aaron Miller
> *Sent:* Wednesday, September 10, 2008 3:18 PM
> *To:* flexcoders@yahoogroups.com
> *Subject:* [flexcoders] Creating a popup Menu input
>
>
>
> Hello,
>
>
>
> I want to have a quick little popup text input so I am using a Menu
> component set to editable and using an item renderer. I've almost got it
> working, except I get a null property error when hit enter (coming from
> List.itemEditorItemEditBeginHandler).
>
>
>
> Here is my menu creation code:
>
>
>
> ==========================
>
> private function onBranchCategoryClick(): void {
>
>             var menuLoc:Point = new Point();
>
>             var menu:Menu;
>
>
>
>             // Calculate position of Menu in Application's coordinates.
>
>             menuLoc.x = idBranchCategoryBtn.x + 10;
>
>             menuLoc.y = idBranchCategoryBtn.y + idBranchCategoryBtn.height
> + 20;
>
>             menuLoc = this.localToGlobal(menuLoc);
>
>
>
>             menu = Menu.createMenu(Application(Application.application),
> [''], false);
>
>             menu.width = 100;
>
>             menu.height = 25;
>
>             menu.editable = true;
>
>             menu.itemRenderer = new
> ClassFactory(pkg.renderers.BranchCategoryMenuRenderer);
>
>             //menu.rendererIsEditor = true;
>
>             menu.addEventListener( "itemClick",
> handleCategoryBranchSelected );
>
>             menu.show(menuLoc.x, menuLoc.y);
>
> }
>
> ==========================
>
>
>
> And the item renderer code:
>
> ==========================
>
> <?xml version="1.0" encoding="utf-8"?>
>
> <mx:TextInput xmlns:mx="http://www.adobe.com/2006/mxml"; text="{data}"
>
>             implements="mx.controls.menuClasses.IMenuItemRenderer"
> change="data = this.text">
>
> <mx:Script>
>
> <![CDATA[
>
> import mx.controls.Menu;
>
>
>
> import pkg.models.products.ProductNode;
>
>
>
>
>
> public function get menu():Menu {
>
>             return null;
>
> }
>
>
>
> public function set menu(data:Menu):void {
>
>
>
> }
>
>
>
> public function get measuredBranchIconWidth(): Number { return 0; }
>
>
>
> public function get measuredIconWidth(): Number { return 0; }
>
>
>
> public function get measuredTypeIconWidth(): Number { return 0; }
>
> ]]>
>
> </mx:Script>
>
>
>
> </mx:TextInput>
>
> ==========================
>
>
>
> In my itemClick handler, event.item contains the string that
> was entered and the error occur right after the handler call.
>
>
>
>
>
> Could anyone please tell me what I'm doing wrong?
>
>
>
>
>
> Thanks!
>
> ~Aaron
>
>
>
>
>
>   
>

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