Hi,
The reason it simple, with 3 event handlers you can control everything about
your custom dragging and/or dropping you need.

The drag manager has flaws, trust me I made a docking component and almost
ditched the manager but I had to use it since I didn't have the time to
rewrite it.

Think of it as capturing each user gesture individually, you cannot do this
with the DragManager.

Mike

On Wed, Sep 24, 2008 at 11:49 AM, gwangdesign <[EMAIL PROTECTED]> wrote:

>   Hi Josh,
>
> I am curious of your experience when you "messed with" drag and drop.
> Have you ever thought about the DragManager in Flex? What would be the
> reason of not using it in the scenario of something like BumpTop
> (physics drag without drop target)?
>
> Thanks!
>
>
> --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>, "Josh
> McDonald" <[EMAIL PROTECTED]> wrote:
> >
> > Doug, you're a store (and distribution point) of much useful Flex
> kung-fu :)
> >
> > I didn't think of doing that last time I was messing with
> drag-n-drop, but
> > it's a great idea.
> >
> > On Wed, Sep 24, 2008 at 6:02 AM, Doug McCune <[EMAIL PROTECTED]> wrote:
> >
> > > For basic dragging stuff, here's typically what I do. Have a mouse
> > > down listener on whatever component you want to drag. On mouse down
> > > you keep track of the coordinates where the user pressed. Then you add
> > > a mouse move listener to the system manager. Also add a mouse up
> > > listener to system manager. Then when the user moves the mouse (which
> > > you catch with the system manager listener), perform the calculation
> > > of how far from the original mouse down position the mouse is and move
> > > the component to the right place. Then when you catch the mouse up
> > > event (again, from system manager), you remove the mouse move listener
> > > and you're done.
> > >
> > > See the code in the Panel class in the Flex framework for an example
> > > of this type of dragging. The big thing to know is that you want to
> > > use mouse move and mouse up events from the system manager, not from
> > > the component itself. If you use the component itself you'll end up
> > > losing the mouse movement if the user drags quickly off the component,
> > > or you might get stuck in endless dragging if the mouse is released
> > > while not over the component.
> > >
> > > You should also probably have a listener for when the mouse leaves the
> > > stage and stop dragging at that point too, since not doing that can
> > > make the drag operation continue after the release the mouse (if they
> > > move the mouse off your app and the release).
> > >
> > > Doug
> > >
> > > On Tue, Sep 23, 2008 at 12:30 PM, gwangdesign <[EMAIL PROTECTED]>
> > > wrote:
> > > > Sorry if this question should be better showing up at the
> > > > flexcomponent group. I didn't have any luck there so far;)
> > > >
> > > > Suppose I am motivated enough to roll up my sleeves to do something
> > > > like what McCune is doing here at tileUI.com:
> > > >
> > > > http://www.youtube.com/watch?v=T0N7tgF7OOM
> > > >
> > > > Just for the drag part to get started, am I better off implementing
> > > > the darg-drop framework that Flex provide or should I start from the
> > > > more basic mouseUp/mouseDown?
> > > >
> > > > I guess this question is for every Flex guru besides Doug;) I
> > > > appreciate it.
> > > >
> > > >
> > >
> > > ------------------------------------
> > >
> > > --
> > > Flexcoders Mailing List
> > > FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
> > > Alternative FAQ location:
> > >
>
> https://share.acrobat.com/adc/document.do?docid=942dbdc8-e469-446f-b4cf-1e62079f6847
> > > Search Archives:
> > > http://www.mail-archive.com/flexcoders%40yahoogroups.comYahoo! Groups
> > > Links
> > >
> > >
> > >
> > >
> >
> >
> > --
> > "Therefore, send not to know For whom the bell tolls. It tolls for
> thee."
> >
> > http://flex.joshmcdonald.info/
> >
> > :: Josh 'G-Funk' McDonald
> > :: 0437 221 380 :: [EMAIL PROTECTED]
> >
>
>  
>



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