Might want to make sure that you are sending to the actual private email before you hit send or it's all public, Mike
On Fri, Sep 26, 2008 at 3:35 AM, Samuel Colak <[EMAIL PROTECTED]>wrote: > Jon, > > Lets talk over IM or gtalk or something. will be better and ill send you a > copy of the engine. > Obviously there are strings attached to using it - at the moment at least > ;) > > Regards > Samuel > > > > Im-At-Home BV > http://www.im-at-home.com > > Overtoom 238-II / 1054HZ Amsterdam / The Netherlands > Tel: +31 20 750 8304 (Amsterdam, NL) / +1 646 385 7345 (Manhattan, US) > / Mobile: +31 64 328 5922 > > Skype: samcolak / MSN: [EMAIL PROTECTED] / AIM: [EMAIL PROTECTED] > > On Sep 25, 2008, at 11:29 PM, Jon Bradley wrote: > > > On Sep 25, 2008, at 12:54 PM, Samuel Colak wrote: > > Jon, > There is really no api documentation - im looking to release the code line > into the community or basically > just keep this internal. I've done alot of work into getting the framerate > acceptable without hitting the CPU dramatically. > > > > Samuel, > > Sounds cool. Definitely would like to have a look at some point, > especially if you got he OS route. > > As far as your statement on flexcoders that this is all written in Flex .. > does that imply that you didn't use any AS to write this stuff? I see > classes referenced in the code that you sent as a snippet in the last email > (com.***). > > cheers, > > jon > > > > -- Teoti Graphix, LLC http://www.teotigraphix.com Teoti Graphix Blog http://www.blog.teotigraphix.com You can find more by solving the problem then by 'asking the question'.