I came across another scoping issue today that scared me. I sure wish that the scoping in the ActionScript language worked the same way C++, C#, Java, and others work!
Here's the code: for each (var o:Object in myArray) { var myProblemObject:ProblemObject; if (some condition) { myProblemObject = new ProblemObject(); ... more code here ... } ... still more code here... if (myProblemObject) { ... do some stuff ... } } In this code myProblemObject is NULL when things start out...great! The problem comes after an instance of myProblemObject gets created. Every time through the loop after this myProblemObject is no longer NULL. This is not consistent with any other language that I have worked with and is therefore not obvious to the developer working with the code. Why is myProblemObject not reset each time through the loop? It is a variable declaration. Gary --- In flexcoders@yahoogroups.com, "toofah_gm" <[EMAIL PROTECTED]> wrote: > > It seems to me and my co-workers that the Flex compiler is broken when > it comes to local variable scoping within methods. > > For example: > > for (var i:int=0; i<count; i++) > { > // do something > } > > for (var i:int=0; i<count; i++) > { > // do something else > } > > This gives a compiler warning stating that 'i' is already defined. > But in every other language that I have used, this is completely > valid. Yes 'i' was defined above, but 'i' should only be scoped > within the 'for' loop and should be invalid outside of it. > > > > Another example: > > if (x) > { > var myArray:Array = new Array(); > // do more stuff > } > > myArray.push("some data"); > > This one compiles, when I believe that it shouldn't. myArray should > only be defined within the 'if' statement. If you don't go into the > 'if' statement you have a problem here. > > > Does anyone understand why the Flex compiler allows this? Is this > just a BUG with the compiler? > > Anyway, this is just driving me a little crazy. ;) > > Gary >