Hi Dave, In order to get a stroke around all of the shapes, you'll need to draw them as one composition. You were on the right track with using curveTo(), but that's going to be a lot of trial and error work. I would suggest you go back to using degrafa for this (see GeometryComposition). The trick is determining the vector data; without having to figure it out by hand. If you use Photoshop, you can draw the image to look how you want, and then export the path (svg) data; to be used for the data in degfrafa's GeometryComposition. Sorry that I don't have the time to walk you through how to do this, but hopefully this gives you some ideas. Good luck.
-TH --- In flexcoders@yahoogroups.com, "dave_defusion" <david.sp...@...> wrote: > > I'm trying to create a postage stamp like border - which would look > like a border of overlapping circles - and am having issues. I want a > constant fill and line/stroke style for all elements of my border. > > I was using degrafa to do this using circles and repeaters but > couldn't get a single stroke around the edge of all the circles - so I > thought I'd do it directly in AS3 to see if that was faster, however I > have the following problems. > > First I tried doing it using circles, if I try setting the fill and > line styles and then doing circles I get: > > - Blank gaps in the fill where the circles overlap - can I (and if so > how do I tell it to) combine these circles into a single shape? > - A border around each individual circle - rather than the shape as a > whole. > > So I figured I was doing it wrong and took a look at curveTo() and > drawPath() to try and draw a single object - but didn't have much luck > with those either as I found it difficult to figure out how to use > these for my desired result. > > The variables I'm working with is radius, circleOffset (the amount > each circle is offset from the previous one), xCircles and yCircles > (the calculated number of circles for the top & bottom and left & > right respectively). > > Any help would be greatly appreciated. >