At 05:13 PM 7/28/2005, you wrote: >attachSound I reckon has less overhead because the sound and header are >already embedded in the SWF. Additionally, attachSound is a syncronous >opertion, where as loadSound, both streaming and non, is asyncronous. > >attachSound requires a sound asset be embeded in your SWF, increasing >compile time, final SWF size, and loading overhead. As such, the sound is >immediaetly available first frame.
My application will have a large number (200+) of very short sounds, which will need to be able to be played one at a time when needed. Will this work with attachSound without performance problems? Seems that attachSound only embeds one sound at a time, or am I misunderstanding this? Synchronization with visual events could be an issue as well. In reference to synchronization with loadSound, you refer to having "code to handle that for me" - can you be more specific? - Tom -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/