I tried to just follow up with a Mouse.show on next frame, but CursorManager
calls Mouse.hide on every frame. For now I'm simply working around the
problem by switching all my drag cursors to a little grabbing hand :)

I sure do miss mc.startDrag() from Flash MX sometimes...

-Josh

2009/1/15 Manish Jethani <manish.jeth...@gmail.com>

> On Tue, Jan 13, 2009 at 12:46 PM, Josh McDonald <dzn...@gmail.com> wrote:
>
> > I'm wondering how I create a custom mouse cursor that will include the
> > system cursor, the way DragManager does with the halo mouse cursors?
>
> Why not just draw the custom cursor next to the system cursor?
> CursorManager does Mouse.hide. If you skipped that, you would end up
> with a "composite cursor".
>
> Maybe CursorManager should have an option for this.
>
> Manish
>
> --
> Manish Jethani
> <mx:Blog source="/dev/random" ...
> manishjethani.com
>
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-- 
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