That is the standard behavior for masks in the framework. Can you provide a little more info on what type of display object your mask is? That would help us make suggestions for replicating the mask, or an object close enough (e.g. a rectangular display object would be much easier to clone/fake than an object with a more organic shape).
HTH, Ryan From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On Behalf Of ACasualObserver Sent: Wednesday, January 21, 2009 3:54 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Adding the same mask to several Sprites In AS3, I created 3 sprites (S1, S2, and S3). I would like to do the following: S1.mask = S3; S2.mask = S3; The result is that mask is only applied to S2. If I remove the second line, it is applied to S1. It seems that setting the mask of S2 to S3 removes S3 as mask of S1. Is there a solution for this? Recreating S3 from scratch is not possible in my app but if there was a way to copy/clone it, it would work. Thanks in advance. This message is private and confidential. If you have received it in error, please notify the sender and remove it from your system.