Amy is right, the code was:
override public function set data(value:Object):void { super.data = value; } maybe its preferable to have : override public function set data(value:Object):void { if (value != null) { super.data = value; } } What i usually do is check for null and then if not do any custom logic: override public function set data(value:Object):void { if (value != null) { super.data = value; //pseudo if (value is supposed to be shown in red) { make the background red } else { //reset component to solve renderer re-use issues reset color to Grey } } } On Mon, Jan 26, 2009 at 3:03 PM, Amy <amyblankens...@bellsouth.net> wrote: > --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>, Alex > Harui <aha...@...> wrote: > > > > If your override is exactly as you posted: > > override public function set data(value:Object):void { } > > > > then the override never passed the value to the base class > implementation so the value wasn't stored and the debugger will read > from the "get data()" function and show you a null. > > > > In the base class the setter does this: > > > > _data = value; > > > > And the getter does this: > > > > return _data; > > > > where _data is defined as: > > > > private var _data:Object; > > I'm pretty sure the function he posted included > super.data=value; > > Wouldn't that pass the value to the base class implementation? > > Just making sure I'm not confused and he doesn't get unnecessarily > confused on this. > > Thanks; > > Amy > > > -- Fotis Chatzinikos, Ph.D. Founder, Phinnovation fotis.chatzini...@gmail.com,