He shared all you need.  Just pass in bitmap data of your image which I believe 
is the source attribute.

var newImg:Image = new Image();
newImg.source = scaleBitmapData(originalImage.source,width,height);

--- In flexcoders@yahoogroups.com, "stinasius" <stinas...@...> wrote:
>
> hi, please share the whole class please.
>


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