That's perfect. Thank you very much for your help, Tim.

--- In flexcoders@yahoogroups.com, "Tim Hoff" <timh...@...> wrote:
>
> 
> That one is a little tricky.  But, here's one way that you can do it:
> 
> http://www.timothyhoff.com/projects/LineRendererSample/LineRendererSampl\
> e.html
> <http://www.timothyhoff.com/projects/LineRendererSample/LineRendererSamp\
> le.html>
> (right click to view source)
> 
> -TH
> 
> --- In flexcoders@yahoogroups.com, "kenny14390" <kenny14390@> wrote:
> >
> > Hi all. It's been a year since my last question and this one seems
> like an interesting problem.
> >
> > First to give you some background, I'm making a stats page for a game.
> The game consists of three rounds and each round consists of five
> clicks. Each click can either add or subtract points from your score. So
> after each round I'd like to show a line chart to plot out the value of
> the users' points (y axis) against each click (x axis). Since the second
> round starts with the points from the first and the third from the
> second, the graph of the entire game (all three rounds) is continuous.
> >
> > In order to graphically distinguish which clicks came from a certain
> round, I would really like to have the line be broken up into three
> colored segments.
> >
> > I couldn't find a good solution so I tried to hack my own by simply
> drawing three individual segments head to tail. However, this doesn't
> work for two reasons: the line needs to be continuous and it needs to
> show data tips. The three segments at a glance appear to be continuous,
> but I set the line to be "curved" so it's smooth. Back-to-back lines
> don't curve corners and all of a sudden a smooth line has a sharp angle.
> Secondly, since the ending point of the first or second round is the
> starting point of the next round, hovering over that point on the chart
> displays two data tips; one for each round (displaying the same point
> values).
> >
> >
> > Does anyone know of anything built in to simply say "starting at
> x-value X change line color to #xxxxxx"?
> >
> >
> > Thanks!
> >
>


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