Hi Tracy, The joystick will not trigger events like the keyboard arrows? I would expect it from a joystick
Regards On Tue, Jul 28, 2009 at 7:16 PM, Tracy Spratt <tr...@nts3rd.com> wrote: > > > This AIR app is to be embedded in a consumer electronics product. It is a > transparent UI that indirectly controls an underlying map application by > sending messages via sockets. > > The product actually has a joystick and not a mouse and one requirement is > that moving the joystick will cause the map to pan. > > In development, using a real mouse, when the mouse pointer hits a screen > boundary, MouseMove events are no longer dispatched in that direction. In a > corner, all events cease. This is causing me problems with continuing to > send messages to the application to continue panning. > > I am hoping the joystick will behave differently, but am also looking for > any other suggestions. I have considered using a timer to send repeated > increments (the back-end app only needs position deltas), but I haven't > figured out how to stop that. > > As far as I can tell, there is no way to set the position of the system > cursor. If I could reset the mouse x,y to some positive values when it > approached an edge, that would work as well. > > Is there anyway I can get "deeper" into the mouse event? If I could get a > generic "moving" event, that would also suffice. > > Any thoughts? > > Tracy Spratt > > > -- /** * Pedro Sena * Systems Architect * Sun Certified Java Programmer * Sun Certified Web Component Developer */