--- In flexcoders@yahoogroups.com, "markdemich" <d...@...> wrote:
>
> 
> 
> --- In flexcoders@yahoogroups.com, "droponrcll" <amyblankenship@> wrote:
> >
> > --- In flexcoders@yahoogroups.com, "markdemich" <demi@> wrote:
> > >
> > > A lot of my customer base still uses Flash 9. Was trying to determine 
> > > that if Flash 10 was loaded I would conditionally provide a feature in my 
> > > app to save something to a file. I tried faking out the compiler by doing 
> > > something like this.
> > > 
> > > if (isFlash10) {
> > > var f:Object = new FileReference();
> > > f.save("xyz",null);
> > > }
> > > 
> > > but I get an error when I run it in Flash 10. Everything I found leads me 
> > > to believe that I need to compile for Flash 10. However, I fear that will 
> > > mess up my Flash 9 users.
> > > 
> > > Does anyone have any advice on making a SWF that will work in 9, but 
> > > optionally use Flash 10 features.
> > >
> > 
> > Try/catch.
> >
> 
> Try/catch won't help since it doesn't work, period. 

Do you mean to tell me that if you attempt to instantiate a new FileReference, 
that try/catch won't allow you to determine that the attempt failed and do 
something based on that failure?

Can you post your code that didn't work?

-Amy

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