Thanks, Chet.  Currently I have a delay loop within a timer event handler,
so I should be able to just export a GIF at each step of the cycle.  I think
Photoshop or something will let me turn these into an animated GIF.

Thanks,
-pd


On Mon, Dec 7, 2009 at 11:21 AM, Chet Haase <cha...@adobe.com> wrote:

>
>
>
>
> A partial solution would be to handle update events  from the main effect
> running the animation and capture a screenshot of the application
> (ImageCapture or the BitmapUtil class in Flex 4) for each update, then save
> those bitmaps as images (not sure how to turn those separate images into one
> animated gif, but I’m sure that’s a well-trodden problem).
>
>
>
> Note that capturing the screenshots may be time-consuming, depending on how
> complex the UI is, so you may want to run a longer animation just for this
> capture process.
>
>
>
> Chet.
>
>
>
>
>
> *From:* flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] *On
> Behalf Of *Peter Davis
> *Sent:* Monday, December 07, 2009 7:31 AM
> *To:* flexcoders@yahoogroups.com
> *Subject:* [flexcoders] Exporting Flex animation to animated GIF?
>
>
>
>
>
> I have a simple Flex animation (
> http://www.peterdavis.info/LogoAnimation.html) that I'd like to turn into
> an animated GIF, for two reasons:
>
> 1) To make the background transparent, and
> 2) To run in browsers that have a Flash blocker enabled.
>
> Can anyone suggest a simple way to do this?
>
> Thanks!
>
> -pd
>
>
>
> 
>

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