Thanks, Chet. Currently I have a delay loop within a timer event handler, so I should be able to just export a GIF at each step of the cycle. I think Photoshop or something will let me turn these into an animated GIF.
Thanks, -pd On Mon, Dec 7, 2009 at 11:21 AM, Chet Haase <cha...@adobe.com> wrote: > > > > > A partial solution would be to handle update events from the main effect > running the animation and capture a screenshot of the application > (ImageCapture or the BitmapUtil class in Flex 4) for each update, then save > those bitmaps as images (not sure how to turn those separate images into one > animated gif, but I’m sure that’s a well-trodden problem). > > > > Note that capturing the screenshots may be time-consuming, depending on how > complex the UI is, so you may want to run a longer animation just for this > capture process. > > > > Chet. > > > > > > *From:* flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] *On > Behalf Of *Peter Davis > *Sent:* Monday, December 07, 2009 7:31 AM > *To:* flexcoders@yahoogroups.com > *Subject:* [flexcoders] Exporting Flex animation to animated GIF? > > > > > > I have a simple Flex animation ( > http://www.peterdavis.info/LogoAnimation.html) that I'd like to turn into > an animated GIF, for two reasons: > > 1) To make the background transparent, and > 2) To run in browsers that have a Flash blocker enabled. > > Can anyone suggest a simple way to do this? > > Thanks! > > -pd > > > > >