Hello to all

Can anybody else help on this topic???

Any other suggestion how to anchor an UIComponent object?

 

dennis

 

From: dennis [mailto:den...@anel.cc] 
Sent: Saturday, December 19, 2009 12:12 AM
To: 'flexcoders@yahoogroups.com'
Subject: RE: [SPAM] RE: [flexcoders] Re: constraintColumns/constraintRows on
extended Sprite object REFdn6025643069

 

Hi Tracy. I hope you are ok.

 

I do the follow:

      var d:PanelGradient=new
PanelGradient(0,0,stg.width/2,stg.height/2,30,30,stg.width/2*1.5,stg.width/2
*1.5);

      d.setStyle("right",10);

      d.setStyle("bottom",10);

      addChild(d);

 

In the above code, setting the "right" and "bottom", I expect, in case of
resizing the browser, the PanelGrandient must be kept anchored in the right
bottom corner. 

 

What I do wrong?

 

p.s. The PanelGradient extends the UIComponent and in real is a container of
a Shape with a matrix.

 

 

dennis

...we are what we are doing...  P Think! before you print. 

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Tracy Spratt
Sent: Saturday, November 28, 2009 12:24 AM
To: flexcoders@yahoogroups.com
Subject: RE: [SPAM] RE: [flexcoders] Re: constraintColumns/constraintRows on
extended Sprite object REFdn6025643069

 

  

The constraints are styles, not properties.  So to use constraints in AS,
you need to define them in a style sheet, and/or use setStyle().

 

Tracy Spratt,

Lariat Services, development services available

  _____  

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of dennis
Sent: Thursday, November 26, 2009 9:48 AM
To: flexcoders@yahoogroups.com
Subject: [SPAM] RE: [flexcoders] Re: constraintColumns/constraintRows on
extended Sprite object REFdn6025643069

 

  

Thank you for your reply.

 

I work only with AS, I mean with no MXML. 

I tried to use the Canvas container but using the mx.containers.Canvas,
there is no right property (even top, bottom, left).

 

What do I miss?

 

dennis

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of jamesfin
Sent: Wednesday, November 18, 2009 7:01 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: constraintColumns/constraintRows on extended
Sprite object REFdn6025643069

 

  



You can always do this where the right / top is constraining the item.

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"; layout="absolute"
creationComplete="init()">


<mx:Script>
<![CDATA[
import mx.core.UIComponent;

private function init():void{

var spTest:Sprite = new Sprite();
spTest.graphics.beginFill(0xFF0000);
spTest.graphics.drawRect(0, 0, 100, 100);
spTest.graphics.endFill();
logo.rawChildren.addChild(spTest);
}

]]>
</mx:Script>
<mx:Canvas width="100" height="100" right="20" top="20" id="logo"/>

</mx:Application>

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> ,
"dennis" <den...@...> wrote:
>
> Hello people..
> 
> 
> 
> I have an extended Sprite object and I put in on the Stage (via addChild).
> 
> How may I "anchor" it on runtime on the Stage? 
> 
> How may I constraint it in Columns and Rows?
> 
> 
> 
> Suppose that I want a Sprite(Panel) object, to be always 20 pixels from
> right edge of the Stage, even if the Stage resized.
> 
> 
> 
> Thank in advance.
> 
> Dennis
>



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