criptopus wrote:
> var imgArray:Array = new Array();
>
> imgArray.push(new Image());
>
> imgArray[imgArray.length].percentWidth=50;
>
> imgArray[imgArray.length].source="/media/Image.png";
>
> imgArray[imgArray.length].addEventListener(Event.COMPLETE, 
> AdjustImageDimensions);
>
> etc.
>
> I just dont get it, can someone elusidate me on how its done!
>   
Just to get you started, Arrays start from 0 not 1..

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