Gareth, Thanks for the tip. I'll update my environment. Does the image I drop in have to be a certain dimension or does it just look for the file name?
-Jake - Sent from my Galaxy S4 On Jun 21, 2013 7:29 AM, "GarethA" <lam...@gmail.com> wrote: > ** > > > > > I came across this same issue myself recently. You will have to upgrade to > at least AIR 3.7 SDK when compiling and drop an image directly in the root > of your directory structure named default-5...@2x.png Mine is at the same > level as my "appname.xml" file. Everything else should just work. I had > been having issues with getting FB to look at the new AIR compiler (it > points to my old SDK directory), so I had to move some stuff around when > compiling, but that should be it. > > --- In flexcoders@yahoogroups.com, Jake Churchill <reynacho@...> wrote: > > > > Guys, > > > > I have a flex mobile app that has been on the appstore for a while and I > > was just trying to submit a revision to it when I got this automated > > response from apple: > > > > *iPhone 5 Optimization Requirement* - Your binary is not optimized for > > iPhone 5. As of May 1, all new iPhone apps and app updates submitted must > > support the 4-inch display on iPhone 5. All apps must include a launch > > image with the -568h size modifier immediately following the <basename> > > portion of the launch image's filename. Launch images must be PNG files > and > > located at the top-level of your bundle, or provided within each .lproj > > folder if you localize your launch images. Learn more about iPhone 5 > > support and app launch images by reviewing the iOS Human Interface > > Guidelines< > https://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/TranslateApp/TranslateApp.html%23//apple_ref/doc/uid/TP40006556-CH10-SW8 > > > > and iOS App Programming > > Guide< > https://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html%23//apple_ref/doc/uid/TP40007072-CH6-SW12 > > > > . > > > > The only iconds I have specified are the different icon sizes in the > > -app.xml file. Does anyone know how to fulfill this requirement using > > Flashbuilder? > > > > Thanks! > > > > -Jake > > > > >