BLEH!  BTW, skinning, to me, does not mean CSS & margins.  Skinning to me means abadoning Halo, and replacing every visual element with your own, typically created by a designer.  For now, this consists of:
- embed asset in inline AS
- create control manually OR set skin & invalidate as necessarey
 
Flex 2 as well as Flash Player 8.5 make this sick.  With just AS3, you can do this at RUNTIME, as well as supporting dynamic skins.  While the concept of "user configurable themes" only works on utility applications, there are still clients who will pay for it, regardless of it actually adds any value to the app, and as such, this is now possible.
 
Flex 2 also has way more fantastic skinning via CSS as well as some really nice base classes.
 
In short; INLINE ALL THE WAY BABY!
 
----- Original Message -----
Sent: Thursday, November 03, 2005 10:02 PM
Subject: Re: [flexcoders] To code-behind or not to code-behind?

Thanks for your time everyone.
 
Because we have barely scratched the surface with Flex, I am asking stupid questions probably ... apologies if it's coming across as obtuse.
 
I think I was getting confused because "mxml is the class". Call me slow on the uptake! I only just clicked that separating the code from the mxml makes no difference semantically -- seems more of an ideological debate than anything else. I'm not a big fan of those! I can see why Steven's initial response was kind of blase. I think we'll go with the grain on this one and just stuff AS into our mxml. If it bites us later we'll just refactor.
 
On 11/4/05, Steven Webster <[EMAIL PROTECTED]> wrote:
The existence of ActionScript code in the MXML file or not, has never impacted on the strategy for skinning.
 
Good to hear.
 
For the psycho-analytically inclined, you can see the process of paradigm-shifting going on in glorious technicolour as I continue to ask silly questions and then back down ;-)
 
But you're probably accustomed to that on this list.
 
Jules


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